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10×10 draughts: mandatory captures and capture chains

International draughts uses a 10×10 board. You must notice not just a possible move but any mandatory capture sequence.

ROSA 10×10 Draughts
Game illustration · ROSA GAMES

Captures take priority

When a capture is available, an ordinary quiet move is not an option. If several capture sequences exist, the maximum-capture rule matters. Examine the whole chain, including changes of direction: the nearest opponent may only be the start of a combination.

Kings change the reach

Kings travel along diagonals over a distance. Open diagonals make them powerful without removing the capture requirement. Check where a sequence will finish and whether that final square leaves a forced reply.

Read the opponent’s answer

An offered checker may be part of a trap. Do not judge a capture by its first result: continue the replies for both sides in your head. Practise with short positions and use Undo in a local game to explore a different continuation.

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